Liger (Standard)
DESCRIPTION
Ligers are a lion and tiger mixed, bred for its skills in magic.
Ligers are fearsome beasts, easily the size of its two parents combined. Liger bones are also completely indestructible, often used (after its death) for defensive structures and the like. The liger's commanding physical prowess provides it with a deadly standard attack (2 claws each doing 2-8 points of damage, and 1 bite doing 2-12 points of damage.)
As magical creatures tied to the elements, ligers are immune to all cold-, flame- and electrical-based attacks and, reciprocally, are able to breathe (cone-shaped, 50' long and 20' wide at far end) fire, cold and lightning (each for 3-18 points of damage.) Additionally, the roar of a liger is a magical breath attack that causes paralysis. All creatures standing in the direct path of a liger's roar (a cone extending from the liger's mouth to a distance of 50' and a width of 20') must save vs. breath weapon or be paralyzed for 1-6 turns. Ligers are also capable of flight.
Oe/1E STATS FREQUENCY: Very Rare NO. APPEARING: 1 ARMOR CLASS: 4 MOVE: 12"/24" HIT DICE: 8 % IN LAIR: 15% TREASURE TYPE: C NO. OF ATTACKS: 3 DAMAGE/ATTACK: 2-8/2-8/2-12 SPECIAL ATTACKS: See below SPECIAL DEFENSES: See below MAGIC RESISTANCE: See below INTELLIGENCE: Very ALIGNMENT: Neutral SIZE: L PSIONIC ABILITY: Nil Attack/Defense Modes: Nil | BX STATS ARMOR CLASS: 4 HIT DICE: 8** MOVE: 120'/240' ATTACKS: 2 claws/1 bite or special DAMAGE: 2-8/2-8/2-12 or special NO. APPEARING: 1 SAVE AS: Fighter: 8 MORALE: 10 TREASURE TYPE: U ALIGNMENT: Neutral |
DESCRIPTION
Ligers are a lion and tiger mixed, bred for its skills in magic.
Ligers are fearsome beasts, easily the size of its two parents combined. Liger bones are also completely indestructible, often used (after its death) for defensive structures and the like. The liger's commanding physical prowess provides it with a deadly standard attack (2 claws each doing 2-8 points of damage, and 1 bite doing 2-12 points of damage.)
As magical creatures tied to the elements, ligers are immune to all cold-, flame- and electrical-based attacks and, reciprocally, are able to breathe (cone-shaped, 50' long and 20' wide at far end) fire, cold and lightning (each for 3-18 points of damage.) Additionally, the roar of a liger is a magical breath attack that causes paralysis. All creatures standing in the direct path of a liger's roar (a cone extending from the liger's mouth to a distance of 50' and a width of 20') must save vs. breath weapon or be paralyzed for 1-6 turns. Ligers are also capable of flight.