Showing posts with label Roll20. Show all posts
Showing posts with label Roll20. Show all posts

Monday, October 21, 2013

Playtesting Cubed

Over the weekend, I had a chance to do three things...

First, I had a chance to run a rough/partial playtest of the adventure from the upcoming second issue of the Dragon Horde zine. I, constructed the space to be entered from three different entries. The party found one of the two "back ways" in, and (in the process) skipped a lot of information about what was in store for them. However, on the fly, I turned a wandering monster encounter with an NPC cleric into a chance to both put the PCs on their toes and reveal a lot of backstory. Enough so, that I'm reworking the write-up to provide for this eventuality (should the DM choose to use it).

Second, I finally got to try out Roll20. I'm still learning how everything works, but even on the fly it allowed me to quickly map some areas while play was on a restroom break. And the fog of war feature is truly invaluable. It's still not as seamless for me using a dry erase marker and miniatures on a laminated grid, but I know that I'm also not using Roll20 to its full abilities yet (e.g., tracking player stats, etc.), but I'll get there pretty quickly (I figure another couple of sessions and I'll be up to full steam). This brings me to...

Finally, this was my first real opportunity to use the "beta" version of my BX DM Screen. I was afraid the text might be a tad small, but so far legibility has not been an issue.