Thursday, July 31, 2014
Intelligent Animals as Character Classes (Part II)
This post is a continuation from yesterday's post regarding my thoughts for intelligent animals as character classes (specifically for BX/LL editions).
I'm thinking that as many different animals need to be covered off in as little space as possible (given the sheer variety and species of animals available). That being said, I'm thinking that some kind of chart is called for... specifically something in the order of the one pictured below.
In the chart, the XP Chart Indications of A, B, and C are to coordinate with specially-designed XP charts, but I'm assuming most classes will fall into one of about a half-dozen charts. Please note that the chart shown below is a working concept only, and the numbers/notations are by no means meant to be final.