Saturday, February 8, 2014
Valley of the Five Fires Wargame Test/Update
Welbo and I finally had a chance to dig back into playtesting the Valley of the Five Fires wargame last night (using Roll20 rather than face-to-face per our last test). Playing time was approximately 1 hour and 45 minutes from beginning to end (including a bit of set up). It actually went pretty damn well! I can't think of any play contingency encountered that wasn't already dealt with in the rules. And even though I was losing the entire game, the rules allow plenty of chances for come-from-behind victories (and even within the last couple of moves, I still had a chance to come from WAY-WAY-WAY behind and win). We actually played the entire thing out using the standard victory conditions, so 1:45:00 wasn't a bad time.
We just need to tweak the stats for the monster and animal encounters, and may be ready to open testing up to others in the next week or two. (Look for updates/calls to come.)