Tuesday, November 20, 2012

New Oe/BX/1E Monster: Bloodgill

This past Saturday, I started digging through my posts (from the "back office" side of the blog) to see if there were any old posts that I'd starting prepping and hadn't finished, or I'd completely prepped but not posted. Well lo and behold, there were a few, including what were intended to be Monster of the Week posts. Today's monster is a genetic relative of the bloodbeast, a monster originally intended for Starmasters, but now slated for inclusion (along with the bloodgill) in the Creature Compendium.



DESCRIPTION
Bloodgills are an amphibious creature resembling a large two-legged frog (no forelimbs) with bulging reddish-brown eyes, pale green skin and spotted bellies. They breathe with the assistance of a dually capable set of gills (in water and on land), and while they are adequate swimmers, on land they are more than capable jumpers, able to leap as high as 10'.

Their sharp teeth and gripping jaws allow them to latch on to prey in order to suck its blood. Each melee round after a bloodgill has latched onto its prey (per a successful "to hit" roll) it will continue to suck the blood out of a victim at a rate equal to the number of hit points of damage it score during its initial attack. It will continue to drink until it has had its fill (a number of points equal to three times the bloodgill's hit points) or is killed.
Oe/1E STATS
FREQUENCY: Very Rare
NO. APPEARING: 5-40
ARMOR CLASS: 8
MOVE: 6"//9"
HIT DICE: 1/2
% IN LAIR: Nil
TREASURE TYPE: Nil
NO. OF ATTACKS: 1
DAMAGE/ATTACK: 1-2
SPECIAL ATTACKS: Drain blood
SPECIAL DEFENSES: Nil
MAGIC RESISTANCE: Standard
INTELLIGENCE: Non-
ALIGNMENT: Neutral
SIZE: S (1' long)
PSIONIC ABILITY: Nil
Attack/Defense Modes: Nil


BX STATS
ARMOR CLASS: 8
HIT DICE: 1/2*
MOVE: 60' (90')
ATTACKS: 1 bite + special
DAMAGE: 1-2
NO. APPEARING: 5-40
SAVE AS: Fighter: 1
MORALE: 9
TREASURE TYPE: Nil
ALIGNMENT: Neutral

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