Tuesday, October 2, 2012

New Oe/BX/1E Monster:
Razortooth Hammerheaded Muckwing


DESCRIPTION

The razortooth hammerheaded muckwing (or simply “muckwing” for short) is a giant flying insect that appears as a cross between a dragonfly and a scorpion, featuring a mouthful of razor-sharp teeth and a slimy coating oozing from the entirety of its body. If ingested, the ooze of a muckwing is mildly hallucinogenic, and produces a state of "euphoric anxiety" that lasts for a number of hours equal to the number of ounces ingested (e.g., 1 ounce = 1 hour of effect).

The muckwing is not normally aggressive but will become so if threatened or harmed in any way. A muckwing is able to attack a single target with a combination of its bite and stinger. The bite of a muckwing (in addition to 1d4 shredding damage from its teeth) deals a poison that (on a failed saving throw) causes its victim to suffer blurred vision for 1d4+1 rounds, attacking with a -1 “to hit” penalty for that duration. Normally, the stinger attack of a muckwing does 1d2 points of damage and injects a mild poison that (on a failed saving throw) has the same effects as its bite (-1 “to hit” penalty for 1d4+1 rounds due to blurred vision). However, there is a 50% chance each time a muckwing makes a successful stinger attack that the poison gland in it’s tail will “rupture,” causing twice the normal piercing damage (2d2 instead of the normal 1d2) and killing its victim on a failed saving throw (vs. poison) in 1d4+1 turns. Additionally, if the muckwing’s stinger dislodges, it will no longer be able to make any stinger attacks, and the muckwing will die in 1d4+1 turns. All effects of the muckwing’s bite and stinger are cumulative.

Muckwings are normally found in tropical climes, but are sometimes found in temperate climates during warm, moist summer months following mild, wet winters.

Oe/1E STATS
FREQUENCY: Uncommon
NO. APPEARING: 6-36
ARMOR CLASS: 6
MOVE: 3”/15”
HIT DICE: 1
% IN LAIR: 10%
TREASURE TYPE: Nil
NO. OF ATTACKS: 2
DAMAGE/ATTACK:
1d4 + poison/1d2 + poison
SPECIAL ATTACKS: See below
SPECIAL DEFENSES: Nil
MAGIC RESISTANCE: Standard
INTELLIGENCE: Non-
ALIGNMENT: Neutral
SIZE: M (3’ long)
PSIONIC ABILITY: Nil
Attack/Defense Modes: Nil


BX STATS
ARMOR CLASS: 6
HIT DICE: 1
MOVE: 30’/150’
ATTACKS: 1 bite/1 stinger
DAMAGE: 1d4 + poison/
1d2 + poison or special
NO. APPEARING: 6-36
SAVE AS: Normal man
MORALE: 10
TREASURE TYPE: Nil
ALIGNMENT: Neutral

2 comments:

  1. This is a great critter. A swarm of these would make slogging through a jungle region really quite a challenge...

    You have some excellent monsters. Really great stuff!

    ReplyDelete
  2. Thanks! I'm a big fan of low-level "nuisance" monsters (though this one can be deadly as well.)

    ReplyDelete