PSIONIC ABILITIES
PSIONIC LEVEL: 6 (30 PSPs)
Attack modes: id insinuation
Defense modes: mental barrier
Clairsentient: S) 360° vision* (always on); D) infravision* (always on);
Telepathic: S) death urge (see below)
A grizzle is a headless, furry, tentacled beast with a bear-like frame and legs. It “sees” psionically with 360° vision and infravision (both are always on, and neither has a PSP/psionic point cost), so the grizzle can be “blinded” with the use of synaptic static.
A grizzle attacks with four tentacles. Each tentacle does 1d6 on a successful “to hit” roll. Additionally, if the grizzle has enough PSPs/psionic points remaining, the victim must make a psionic saving throw or become the victim of the grizzle’s death urge ability. For each failed save by a victim against the death urge, the grizzle expends 3 PSPs (or 10 points for Oe/1e). If the grizzle does not have enough points to power the death urge, the ability fails automatically and no saving throw is required. The grizzle may not choose when to use or not use the death urge on a tentacle attack (it is based solely on the conditions outlined above; the grizzle may not otherwise use the death urge ability (i.e., the grizzle may not use it proactively as a standard ranged psionic ability). | | Oe/1E STATS
FREQUENCY: Very rare
NO. APPEARING: 1
ARMOR CLASS: 9
MOVE: 9"
HIT DICE: 6+1
% IN LAIR: 50%
TREASURE TYPE: Q×5
NO. OF ATTACKS: 4
DAMAGE/ATTACK:
1-6 + special (×4)
SPECIAL ATTACKS:
See below
SPECIAL DEFENSES:
See below
MAGIC RESISTANCE: 30%
INTELLIGENCE: Average
ALIGNMENT: Chaotic
SIZE: L (9' tall)
PSIONIC ABILITY: 100
Attack/Defense Modes: D/H
BX STATS
ARMOR CLASS: 5
HIT DICE: 6+1*
MOVE: 90'(30')
ATTACKS: 4 tentacles
DAMAGE:
1-6 + special (×4)
NO. APPEARING: 1
SAVE AS: Elf:6
MORALE: 10
TREASURE TYPE: Y,Z
ALIGNMENT: Chaotic |
Just love this thing!
ReplyDeleteThanks. I just hope my players in the coming game this Friday night haven't read this post.
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