Saturday, November 7, 2015

Rumor Table for Vault of the Faceless Giants

I'm working on an introductory level adventure to support the Basic Psionics Handbook. Mind you, it's not going to be "purely" psionic. There will be plenty of stuff for all the classes to deal with. The whole point is that the psionic portions are woven in so they don't overwhelm the adventure.

[SPOILER ALERT: I know it's more likely many of you might actually run this adventure rather than play in it, but if you think there's a chance you might play in this one (that includes my local folks for whom I might run this in person or online), you might ignore the map when you read the rumor table.]




  1. There is a cave-in that blocks direct access to the temple complex.
  2. There are natural cavern passages just north of the main entrance that might access the temple interior without having to go through the main entrance
  3. The temple is a place of evil—built by evil men who praised and worshiped chaotic gods.
  4. The temple is populated by a group of religious fanatics who receive their instructions directly from their evil and chaotic gods, and are perfectly willing to die for them
  5. The temple is populated by a group of religious fanatics that follow an unhinged magic-user
  6. The temple is populated by a group of religious fanatics that take orders from an evil cleric
  7. The temple is populated by a group of psionic-using religious fanatics that follow a dark and powerful mystic
  8. An evil relic called the Mask of Rab (pronounced “rabe”) is housed in the temple. Whoever wears the mask will be made the servant of Rab, Demon King of Lanku. (Lanku is a legendary island fortress located in the lowest of 128 sub-levels of an Abyssal layer known as Nork).
  9. Many mystical and magical items are hidden in plain sight throughout the temple complex.
  10. There are many reflective pools throughout the complex. It is said that those who stare too long into one of these pools “lose themselves.”
  11. The seven-faced representation of Rab symbolizes his complete command over the seven chakras.
  12. The statues in the complex are faceless because they represent Rab’s ability to steal identities and travel unrecognized among men.
  13. The statues in the complex are faceless because they represent Rab’s ability to steal psionic powers.
  14. The sect that used to inhabit the temple was intent on opening a portal directly to Nork (the 128th level of the Abyss) in order to allow direct passage to the Material Plane for Rab, Demon King of Lanku.
  15. There are several pagoda-style shrines throughout the complex, some of which have magical powers.
  16. There are several pagoda-style shrines throughout the complex, some of which have mind-altering powers.
  17. Those who enter the temple will fall under the control of the demon lord Rab.
  18. It is better to die than to become the servant of Rab the demon lord.
  19. Rab himself resides in the temple. (If this is true, there is not much chance for a group of novice adventurers to do much more than die or become servants of Rab).
  20. Those who die in the complex are reborn in the Abyss as abyssal larvae, maturing thereafter into abyssal locusts.

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