These subterranean burrowers and dwellers are non-psionic cousins to intellect devourers, although they share an immunity with their genetic relativesto charm and control (including similar psionic abilities). The rubbery skin over their frog-like bodies is mottled with light and pale gray, and their ivory-colored eyes stare blankly forward.
Though their eyes do not see, they are sensitive to sound impressions. Combined with ticking and clicking (from the pouncer’s mouth), the creature is able to “see” without the aid of sight. A silence spell will effectively “blind” them, and extremely loud noises will drive them off. Their extraordinary sense of smell also aids them in rooting out prey (even if unaided by their tick-click radar). Any attempt to blind a pouncer by normal means (e.g., a light spell cast against its eyes) has no effect.
Like intellect devourers, pouncers attack by jumping on a victim, digging in with all four claws, and simultaneously biting (separate “to hit” rolls are required for each claw attack, as well as the bite). In addition to the 1d6 damage done with each successful claw attack, a successful bite attack does 1d4 and, on a failed save vs. poison, injects a toxin into the victim’s nervous system that causes blindness and deafness for 1d6 turns (cumulative for each bite).
| | Oe/1E STATS
FREQUENCY: Very rare
NO. APPEARING: 1-4
ARMOR CLASS: 4
MOVE: 15" (9")
HIT DICE: 6
% IN LAIR: 45%
TREASURE TYPE: D
NO. OF ATTACKS: 5
DAMAGE/ATTACK:
1-6(×4)/1d4
SPECIAL ATTACKS: Toxin
SPECIAL DEFENSES: Nil
MAGIC RESISTANCE: Standard
INTELLIGENCE: Animal
ALIGNMENT: Chaotic evil
SIZE: M
PSIONIC ABILITY: Nil
Attack/Defense Modes: Nil
BX STATS
ARMOR CLASS: 4
HIT DICE: 6*
MOVE: 150'(50') (90'(30'))
ATTACKS: 4 claws/1 bite
DAMAGE: 1-6(×4)/
1d4+special
NO. APPEARING: 1 (1-4)
SAVE AS: Cleric:9
MORALE: 8
TREASURE TYPE: D
ALIGNMENT: Chaotic |
No comments:
Post a Comment