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Saturday, October 31, 2020

New Monster: Ghoulfish

I recently completed #inktober2020, and for several of the images created some things that could be new monsters. This was the day 1 prompt — fish.




A ghoulfish is a bulky thing, measuring about 6' long from tip of lip to end of tail. It is a ghostly, glowing white, making the area around it seem darker. They are solitary travelers, Abyssal natives found both in Hell and the Abyss as they move up and down the river Styx, occasionally emerging in the Astral Sea. They are constantly swimming, always on the hunt to consume the life force of living creatures. 

The bite of a ghoulfish does 2d6 hit points of damage and drains 1 level from the victim (no saving throw permitted). The loss is permanent but may be regained through continued experience acquisition. 

Ghoulfish are not affected by sleep, charm, or hold spells, nor are they affected by mind reading or controlling effects. Furthermore, a +1 or better weapon is required "to hit" a ghoulfish. 

Should a resurrection attempt be made on a humanoid creature killed by a ghoulfish, the body of the deceased must be completely submerged when the attempt is made. If successful, the character must be immediately pulled out from the water/liquid, and a successful save vs. death throw made for the now-living character to avoide immediately dying again from drowning. If another character assists on the save (only 1 character may assist), the assisting character's Intelligence bonus applies to the saving throw vs. drowning (e.g., if a character with a +3 Intelligence bonus assists, the character gets a +3 bonus on the save vs. death to avoid the drowning).


Oe/1E STATS
FREQUENCY: Very rare
NO. APPEARING: 1
ARMOR CLASS: 2
MOVE: /6"
HIT DICE: 7+1
% IN LAIR: 0
TREASURE TYPE: Nil
NO. OF ATTACKS: 1
DAMAGE/ATTACK: See below
SPECIAL ATTACKS: Energy drain
SPECIAL DEFENSES: +1 or better
    weapon "to hit"
MAGIC RESISTANCE: Standard
INTELLIGENCE: Animal 
ALIGNMENT: Chaotic neutral 
SIZE: M (6' long)
PSIONIC ABILITY: Nil
Attack/Defense Modes: Nil


BX STATS
ARMOR CLASS: 2†
HIT DICE: 7+1**
MOVE: /60'(20')
ATTACKS: 1 bite
DAMAGE: 2-12 + special
NO. APPEARING: 1
SAVE AS: Fighter:7
MORALE: 10
TREASURE TYPE: Nil
ALIGNMENT: Chaotic

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