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Monday, July 20, 2015

New Psionic Monster (BX/LL): Hive-Mite

Today's creature, the hive-mite, is a low-level psionic creature I created to answer Eric Potter's request for more psionic stuff that low level characters could fight. I have dual-statted this monster (for Oe/1e and BX), but the body description is written for BX. Anyone wishing to use this for Oe/1e psionics will have to take the principals presented and do a bit of reverse engineering (based on the Oe/1e stat block), since the Original/Advanced edition of psionics don't really use psionic saving throws or psionic levels.

HIVE-MITE


DESCRIPTION
These 2’-long, maggot-like creatures are typically found in areas of rot, and are particular fond of the rotting flesh of animals.

Any hive-mite within 10' of another hive-mite automatically shares its mind with that hive-mite. Subsequently, all hive-mites contiguously within a 10' range of one another share their minds with all of the others in the “chain.”

Solitary hive-mites have a psionic level of 1 (5 PSPs), and may opt to make a psionic attack (with id insinuation) during the round, rather than their standard bite attack. Hive-mites which are sharing their minds have a psionic level equal to the number of hive-mites in the group of shared minds, but collectively get only 1 psionic attack per round (which only one of the mites in the chain may use in lieu of its bite attack). When making a psionic attack with a shared mind, PSPs may be cannibalized from other hive-mites in the chain, deducting the cannibalized PSPs from the reservoir of those hive-mites.

Psionic saving throws for any hive-mite in a chain is made as a fighter equal to the shared mind’s psionic level. Any clairsentient or telepathic ability (psionic, magic, or otherwise), as well as any attack mode, targeted against any hive-mite (or hive-mites) in a chain has a chance to affect the other hive-mites in the chain. Each member of the shared mind must make a successful psionic saving throw or suffer the ability’s/attacks effects. Hive-mites are always protected by a tower of iron will with no PSP cost. Psychometabolic, psychokinetic and psychoporative sionic abilities which target an individual “externally” (e.g., disintegration), affect only the single hive-mite against which the ability is targeted. All other (non-psionic) saving throws are made as a 1st level fighter.

The morale of any hive mite is dependent upon the number of minds being shared as outlined below:

# of hive-
mites in chain
Morale
17
2-38
4-69
7-1010
11+11



Oe/1E STATS
FREQUENCY: Very rare
NO. APPEARING: 2-8
ARMOR CLASS: 7
MOVE: 3"
HIT DICE: 1+1
% IN LAIR: 40%
TREASURE TYPE: Nil
NO. OF ATTACKS: 1
DAMAGE/ATTACK: Poison
SPECIAL ATTACKS: 1 psionic attack
per hive-mite "chain"
SPECIAL DEFENSES: See below
MAGIC RESISTANCE: Standard
INTELLIGENCE: Low-
ALIGNMENT: Neutral
SIZE: S (2' long)
PSIONIC ABILITY: 15 (per hive-mite)
Attack/Defense Modes: D/J


BX STATS
ARMOR CLASS: 7
HIT DICE: 1+1
MOVE: 30'(10')
ATTACKS: 1 bite or special
DAMAGE: 1-4 or special
NO. APPEARING: 1-4 (2-8)
SAVE AS: See below
MORALE: See below
TREASURE TYPE: Nil
ALIGNMENT: Neutral

PSIONIC LEVEL: See below
(5 PSPs per hive-mite)
ATTACK MODES: id insinuation
DEFENSE MODES: tower of iron will*
(no PSP cost, always on)



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