tag:blogger.com,1999:blog-8752950690535469488.post4718994937162798294..comments2024-03-25T01:43:33.094-05:00Comments on Save Vs. Dragon: Why "Supplement I" May Be The Most "D&D" Of All D&D Books (well... the Oe ones, anyway)New Big Dragonhttp://www.blogger.com/profile/02412016128904985180noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-8752950690535469488.post-73966533625246137812012-03-06T12:48:18.062-06:002012-03-06T12:48:18.062-06:00@ welbo - Actually, that may be Hollywood's on...@ welbo - Actually, that may be Hollywood's one chance at a D&D property... turning the old cartoon into a live action movie.New Big Dragonhttps://www.blogger.com/profile/02412016128904985180noreply@blogger.comtag:blogger.com,1999:blog-8752950690535469488.post-19439840295640660452012-03-06T12:47:39.541-06:002012-03-06T12:47:39.541-06:00@1d30 - That was my general point about the IP of ...@1d30 - That was my general point about the IP of D&D, and it's ironic that you (1d30) added the note about the coeurl because the "displacing creature" is listed in my d30 DM Companion as the "coeurl" to avoid any OGL infringements. What you may be thinking of in regards to the umber hulk is probably the owlbear (also introduced in Greyhawk); like rusty, the owlbear was also "inspired" by a toy from Hong Kong. At the end of the day, what the forefathers of the game brought to the table were the abilities/stats which (I suppose) in IP terms makes them unique (as I recall, it's actually the stats for these monsters that WotC claims as not part of the OGL). For example, the original couerl "ate ids" but the displacer beast has no psionic abilities. The rust monster is the rust monster because it rusts. But in terms of other traditional mythological creatures, they didn't really make any of these "unique contributions" (for example, a medusa turns you to stone on sight.) That was sort of my point about Greyhawk vs. the other books that really just put stats against other accepted conventions/traditions, rather than trying to create (somewhat) original creature concepts.New Big Dragonhttps://www.blogger.com/profile/02412016128904985180noreply@blogger.comtag:blogger.com,1999:blog-8752950690535469488.post-58115959185780604992012-03-05T22:10:11.969-06:002012-03-05T22:10:11.969-06:00I'm afraid the Saturday-morning 'Dungeons ...I'm afraid the Saturday-morning 'Dungeons & Dragons' cartoon had the smallest cringe-factor.welbohttps://www.blogger.com/profile/00234798241485093836noreply@blogger.comtag:blogger.com,1999:blog-8752950690535469488.post-13961076300508899772012-03-05T21:43:31.018-06:002012-03-05T21:43:31.018-06:00Displacer Beasts are actually ripped off from the ...Displacer Beasts are actually ripped off from the Coeurl, which is exactly like a Displacer Beast except smarter. WotC can claim whatever they like but I'd like to see them prosecute a cease-and-desist on it. <br /><br />The image of the Rust Monster is from a weird Japanese plastic toy - though someone involved in D&D came up with the idea of the rusting touch attack. AFAIR Umber Hulks have a similar origin. <br /><br />Beholders were invented by a player in Gygax's game as a challenge - stats, image, etc. I'd like to see the release that gives WotC rights to that IP. <br /><br />Gelatinous Cubes are just a mindless jelly monster like H.P. Lovecraft used in At the Mountains of Madness, except cube shaped. Tenuous as heck. <br /><br />I can see your point, but D&D isn't about its IPs, it's about stealing every idea that sounds like fun and playing with it. WotC as a company just happens to be interested in IPs.Anonymousnoreply@blogger.com