tag:blogger.com,1999:blog-8752950690535469488.post2333309793260154157..comments2024-03-25T01:43:33.094-05:00Comments on Save Vs. Dragon: Playtesting CubedNew Big Dragonhttp://www.blogger.com/profile/02412016128904985180noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-8752950690535469488.post-48454026094992436462013-10-23T09:04:16.378-05:002013-10-23T09:04:16.378-05:00I think the torchlight-only reveal is available in...I think the torchlight-only reveal is available in the paid subscriptions. New Big Dragonhttps://www.blogger.com/profile/02412016128904985180noreply@blogger.comtag:blogger.com,1999:blog-8752950690535469488.post-50059462168002071232013-10-22T22:06:16.735-05:002013-10-22T22:06:16.735-05:00Roll20 is quite an achievement, and works well.
Fo...Roll20 is quite an achievement, and works well.<br />For me, however, it makes "the map" too central of a thing<br />(which is a personal preference)<br /><br />I would like to see an option for the fog that only "lit" as far as the characters could see.<br />As it stands, you don't get that "lost in a dungeon" feeling, because you can see where you have been, and interpolate where rooms might be, or where hallways connect.<br />..<br />In video-game terms it is like <a href="http://www.youtube.com/watch?v=SRtwlc_WJNM" rel="nofollow">Intellivision's 'AD&D'</a>. I would like it more like the catacombs in <a href="http://www.youtube.com/watch?v=P326z1aQ13I" alt="30 seconds in" rel="nofollow">Atari Adventure</a><br /><br />It is great for combat in a room and marching order,<br />... and it is probably the next best thing to everyone playing at the same table.<br /><br />welbohttps://www.blogger.com/profile/00234798241485093836noreply@blogger.com